I'm tired of programming smaller things now so I've told myself if I don't program a bigger game I'm not gonna work on anything at all.
I'm gonna make a game like Dwarf Fortress but instead of controlling Dwarves you're controlling Goblins. I'll call it... Goblin Fortress!
Instead of having graphics allowing you to control the Goblins from the upward perspective I'm gonna have it all be in the terminal.
If you wanna send your goblins to dig a hole you would have to type in a command. If you want them to steal from another fortress that would be a command ect.
The thing is all these actions would take up a different amount of time. As time goes by food and other resources will go down, while happiness will change based on how the Goblins are feeling.
The reason I'm doing it this way is to stick apart from Dwarf Fortress and It'll allow me to program the fun bits a lot more. (Everything that has nothing to do with graphics.)
The entire game will be programmed in C++ and I'm hoping to have it done at some point over summer. I'll post it to the website and update the blog when it's complete.
As I said earlier I'm not gonna start any other projects until this is done. I've been wanting to make a game like this for awhile now and now's the time to do it.